Rear paddles and swappable thumbstick modules mark this illustrative gamepad out as a pro-style controller. Pick a shell colour, choose standard or tall sticks, and the summary records the build.

Players buying at this level already know what they want from the hardware. They are deciding how it feels over a long session and how it looks on the coffee table. Tall sticks give a longer arc for finer aim in shooters; standard sticks suit fast, wide inputs in fighting and racing games. Colour is personal. Deep blue or sage says custom in a way a stock black pad does not.

Pro Gamepad in black

PC and gaming hardware Configurator demo

Pro Gamepad

Colour Black
Sticks Standard
Product
Pro Gamepad
Colour
Black
Sticks
Standard
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Illustrative product. The design and images are generated examples, not a real model for sale.

What you can configure

Shell colour and stick height are the two choices. Black, white, cool grey and deep blue shells are live, four of six. Stick height is recorded in the summary but the image does not change with it here. In production it would, because swappable stick modules are a key selling point, and players want to see the taller cap before committing.

  • Colour: Black, White, Cool Grey, Deep Blue
  • Sticks: Standard, Tall

Why a configurator suits gamepads

Custom controller sellers live with variant counts that no photography budget can cover. Six shells with two stick sets is twelve controllers; add faceplates, D-pads, trigger stops, button colours and paddle layouts and the count runs into hundreds. Static product photos cannot keep up, so most sellers fall back on a handful of hero builds.

That is where a configurator earns its place. Players expect to see their controller before ordering, and many of these builds are assembled to order. A clear image of the finished pad, with every part named in the summary, cuts the support emails asking whether red buttons will clash with a sage shell.

Peripheral brands also run limited colourways and timed drops. A configurator lets them add a new shell for a release window and remove it afterwards through the product data alone. It also reveals which colours people build most, useful evidence when planning the next production run. Drop pages also attract heavy traffic, so the configurator must load quickly on mobile.

How a production version would be built

Controllers suit layered compositing very well. Shell, sticks, buttons, paddles and faceplate are each rendered from the same camera, then stacked, so a new colour of any part is one image set. A rear view is worth including, because paddles are a main reason to buy a pro pad. The brand provides part lists, compatible combinations and assembly lead time. Orders go to a Shopify basket with each part recorded as a line-item property for the workshop. Front and rear views share one parts list.

Build sheet for this range

  • Colours in the full range: 6 (4 shown in this demo)
  • Sticks choices: 2
  • Combinations to support: 6 × 2 = 12
  • Images for one photograph per combination at 3 angles: 36
  • Images if stick sets can be shown as separate layers, at 3 angles: 24
  • Data each of the 12 combinations needs: a SKU or variant ID, price, stock or lead time, and any dimensions or specification that change

Questions about gamepad configurators

Can the configurator show the rear paddles as well as the front?

Yes. A second view, or a toggle between front and back, shows the paddles and grips. On a pro controller this matters, because rear inputs are a main reason to pay more. Each view is layered the same way, so one colour change updates both.

Can players customise individual buttons and faceplates?

They can, if each part is imaged separately. Button groups, the D-pad, sticks and faceplate become layers with their own colour options, assembled in real time. Rules can block combinations your workshop does not build, such as a particular shell with a specific trigger module.

How should limited-edition colourways be handled?

Through the product data. A limited shell can carry a start and end date, a stock count or a pre-order flag. When it sells out, it greys out or disappears without a developer touching the page, which suits drop-style launches where timing matters as much as colour.

Would a 3D configurator suit controllers better?

Sometimes. A 3D model lets players spin the pad and inspect grips and paddles from any angle, which enthusiasts appreciate. It needs accurate models of every part. For many ranges, a layered image build with front and back views is quicker to launch, and 3D can follow.

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A configurator for your gamepads

This demo uses an illustrative product. If you sell gamepads, I can build the same experience around your own range, photography and ordering process, connected to Shopify, WooCommerce or a quote workflow. I reply to enquiries within two UK working days.